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iOS game development : developing games for iPad, iPhone, and iPod Touch / Thomas Lucka.

By: Publication details: Boca Raton: CRC Press, 2014.Description: xv, 378p. color illustrationsISBN:
  • 9781466569935
Subject(s): DDC classification:
  • 794.815 265 Q4
Contents:
Introduction : let there be games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire.
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
Books Books Mahatma Gandhi University Library General Stacks 794.815 265 Q4 (Browse shelf(Opens below)) Available 53707
Total holds: 0

Includes bibliographical references (page 359) and index.

Introduction : let there be games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire.

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