iOS game development : developing games for iPad, iPhone, and iPod Touch / Thomas Lucka.
Publisher: Boca Raton: CRC Press, 2014Description: xv, 378p. color illustrationsISBN: 9781466569935 Subject(s): Computer games-Programming | iPhone(Smartphone)-Programming | iOS(Electronic resources)DDC classification: 794.815 265Item type | Current location | Call number | Status | Date due | Barcode | Item holds |
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Mahatma Gandhi University Library General Stacks | 794.815 265 Q4 (Browse shelf) | Available | 53707 |
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792.097 3 Q1 American theatre: | 793.32 MOH P4;1 Mohiniattam: | 793.74 Q1 Taking sudoku seriously: | 794.815 265 Q4 iOS game development : | 796 Q2 Rules of games and sports/ | 796 Q21 Sports and exercise physiology/ | 796 Q3 Test and measurement in physical education/ |
Includes bibliographical references (page 359) and index.
Introduction : let there be games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire.
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