iOS game development : developing games for iPad, iPhone, and iPod Touch / Thomas Lucka.

By: Lucka, ThomasPublisher: Boca Raton: CRC Press, 2014Description: xv, 378p. color illustrationsISBN: 9781466569935 Subject(s): Computer games-Programming | iPhone(Smartphone)-Programming | iOS(Electronic resources)DDC classification: 794.815 265
Contents:
Introduction : let there be games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire.
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Item type Current location Call number Status Date due Barcode Item holds
Books Books Mahatma Gandhi University Library
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794.815 265 Q4 (Browse shelf) Available 53707
Total holds: 0

Includes bibliographical references (page 359) and index.

Introduction : let there be games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire.

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